Just when the emulation scene thought the "heavy hitters" (think: Switch, PS2, GameCube) had hit a performance plateau on mid-range ARM devices, slipped in with an update that’s less about new game compatibility and more about how games feel .

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Just when the emulation scene thought the "heavy hitters" (think: Switch, PS2, GameCube) had hit a performance plateau on mid-range ARM devices, slipped in with an update that’s less about new game compatibility and more about how games feel .