If an object is not actively visible on your screen, it does not exist in the depth buffer. Therefore, a bright neon sign directly behind your camera will not cast light into the room in front of you until you turn around to look at it.
Choose the rendering API used by the game (usually DirectX 11, DirectX 12, or Vulkan). Reshade Ray Tracing shader RTGI 0.33
Locate the Shaders and Textures folders within the zip file. If an object is not actively visible on
RTGI relies entirely on the game's depth map. If a game disables the depth buffer (often due to online anti-cheat software), RTGI will not work. Locate the Shaders and Textures folders within the zip file
RTGI will shade UI elements, text, and crosshairs if they are rendered before ReShade processes the image. Use community add-ons like ShaderToggler to inject RTGI behind the game's User Interface.