Rome Total War Barbarian Invasion Units -
: BI introduced the ability for skilled generals to fight at night, which can provide significant morale and tactical advantages if the enemy general lacks the same trait. New Specialized Formations
Barbarian Invasion (BI) expansion for Rome: Total War shifted the gameplay from the offensive expansion of the original game to a defensive "survival" mode, introducing unique unit mechanics and specialized formations. rome total war barbarian invasion units
| Unit Name | Role | Key Features | | :--- | :--- | :--- | | | Heavy Infantry | The mobile field army, well-armored and disciplined. The backbone of the late Roman military response. | | Comitatenses First Cohort | Heavy Infantry (Elite) | An elite version of the Comitatenses that provides a morale-boosting aura to nearby friendly infantry. | | Limitanei | Spearmen (Garrison) | Frontier garrison troops. Weak in attack but cheap and able to hold a line due to their large shields. | | Plumbatarii | Heavy Infantry (Skirmisher) | Legionaries armed with plumbatae (lead-weighted darts). They can unleash a devastating volley of missiles before charging into melee. | | Auxilia Palatina | Spearmen (Elite) | Superior to standard Limitanei, these are elite garrison troops offering much better staying power. | | Foederati Infantry | Spearmen (Mid-Tier) | Barbarian spearmen in Roman service; a solid mid-tier defensive unit for the early-to-mid game. | | Foederati Cavalry | Light Cavalry | Barbarian cavalry in Roman employ, best used for flanking and chasing down routers. | | Scholae Palatinae | Heavy Cavalry | Elite heavy cavalry of the late Roman Empire, serving as the emperor's personal guard and a devastating shock force. | | Imperial German Bodyguard | Heavy Cavalry (General's Bodyguard) | An incredibly powerful melee cavalry unit that serves as a general's bodyguard. One of the few western units that can challenge Graal Knights. | | Bucellarii | Missile Cavalry | Privately employed retainers who are effective horse archers, offering valuable mobile firepower. | | Equites Sagittarii | Missile Cavalry | Standard Roman horse archers, useful for skirmishing and harassing enemy formations. | | Sarmatian Auxilia | Heavy Cavalry | Armored Sarmatian horsemen in Roman service, providing the WRE with a potent heavy cavalry option. | | Heavy Onagers | Siege Artillery | Powerful siege engines that can launch massive projectiles, capable of destroying walls and devastating enemy formations. | | Carriage Ballistae/Repeating Ballistae | Siege Artillery | Field artillery pieces providing mobile, rapid-fire support against enemy troops. | : BI introduced the ability for skilled generals
One of the defining features is the mechanic. When a barbarian faction (like the Vandals or Goths) loses its last settlement, it does not die. Instead, it transforms into a massive, moving army of "Horde Units." These are denoted by a wheel symbol on the unit card. The backbone of the late Roman military response
Fast horse archers with excellent stamina and missile attack stats. 🛡️ Best Faction Unit Rosters 1. The Huns The Huns rely on mobility and devastating horse archers.