Are you a debugging your own project or a player modding a game? Is the save file encrypted or plain text?
If your game secures user data using ES3's built-in AES encryption, opening the file in Notepad will display random, broken characters. To edit an encrypted file, you have two choices: Temporary Decryption via Code
During development, use JSON formats for easy reading. Switch to binary in the final build for performance and security. Conclusion
While is a fantastic tool, it is not without risks.
Open the .es3 file in your preferred editor. You will see keys and values structured like this:
This tutorial uses the BepInEx method, which is widely used on PC games like R.E.P.O .
Windows: C:\Users\[Username]\AppData\LocalLow\[CompanyName]\[GameName]\
If you are saving a Player class, ES3 serializes it recursively. The editor must account for this by loading the whole object, modifying nested fields (like player.inventory.gold ), and saving the object back.
Save Editor Es3 Info
Are you a debugging your own project or a player modding a game? Is the save file encrypted or plain text?
If your game secures user data using ES3's built-in AES encryption, opening the file in Notepad will display random, broken characters. To edit an encrypted file, you have two choices: Temporary Decryption via Code
During development, use JSON formats for easy reading. Switch to binary in the final build for performance and security. Conclusion
While is a fantastic tool, it is not without risks.
Open the .es3 file in your preferred editor. You will see keys and values structured like this:
This tutorial uses the BepInEx method, which is widely used on PC games like R.E.P.O .
Windows: C:\Users\[Username]\AppData\LocalLow\[CompanyName]\[GameName]\
If you are saving a Player class, ES3 serializes it recursively. The editor must account for this by loading the whole object, modifying nested fields (like player.inventory.gold ), and saving the object back.
});