Broken Promises -v0.37- By Light Cavalry Jun 2026

Since I don't have direct access to your files or a live database of every independent report, I can't see the contents of that exact version. However, I can offer a few avenues to help you explore it:

: Point-and-click, choice-based branching narrative, stat-tracking Plot and Narrative Structure Broken Promises -v0.37- By Light Cavalry

Light Cavalry operates as a passion project financed directly by its community. Since I don't have direct access to your

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. Broken Promises - Chapter 3.5 Status Report #1 - Patreon This link or copies made by others cannot be deleted

Players can choose to maintain their moral compass or slowly succumb to the criminal influences of Vetro City.

Usually, v0.x builds have "fake" choices. Not here. I tried to follow a logical, honest path, and by the 45-minute mark, Iris had left me. I reloaded, played a manipulative liar, and ended up in a completely different location (a carnival at night) talking to a character I hadn’t even met in the first run. The scaffolding is solid.