This scene is the epitome of School Days' capacity for shocking violence:

Which you are targeting (Kotonoha, Sekai, or Setsuna)

: This image usually signifies a "Good End" path where Makoto remains faithful to Kotonoha, contrasting sharply with the game’s infamous "Bad Endings".

Refined branching paths that track the player's choices across more than 20 potential endings.

In School Days HQ , because the game is entirely animated, a "CG" usually refers to a specific, memorable freeze-frame, a unique cutscene sequence, or a unlockable gallery image associated with one of the game's 20+ endings. Why CG 19 Matters to Players