Porry Ro: Ghoul Script

PorryRoGhoul/ ├── src/ │ ├── Ghoul.lua -- Main module (exposes :Init, :Destroy, etc.) │ ├── StateMachine.lua -- Generic FSM used by the ghoul │ ├── Behaviors/ │ │ ├── Patrol.lua │ │ ├── Chase.lua │ │ ├── Attack.lua │ │ └── Flee.lua │ ├── Utils/ │ │ ├── TweenHelper.lua │ │ └── DamageHandler.lua │ └── Config/ │ └── DefaultConfig.lua -- All tweakable parameters ├── assets/ │ ├── Animations/ │ │ ├── Idle.anim │ │ ├── Walk.anim │ │ └── Attack.anim │ └── Sounds/ │ ├── Growl.wav │ └── Scream.wav └── README.md

self.controller:TransitionTo("Roar")

When a script performs an action like "Auto Farm," it usually executes a RemoteEvent or RemoteFunction that tells the server, "I killed this NPC." Normally, the server verifies if this is possible (e.g., Is the player close enough? Do they have enough health? ). Exploit developers find ways to bypass these security checks or "fire" the remote events directly without meeting the game's intended conditions. Porry Ro Ghoul Script