Spine 3899 Updated

This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. Spine 3.8.99 Runtime Bug on Texture - Spine Forum

Replace your spine-csharp , spine-unity , or other runtimes with the version matching the new Spine editor. spine 3899 updated

A persistent bug in earlier builds caused incorrect bone inheritance flags when exporting animations from Spine to runtime engines like Unity and Unreal. Specifically, non-uniform scaling on parent bones would occasionally corrupt child bone transforms. Build 3899 fixes the matrix calculation errors. Testing confirms that animations exported with the updated version retain precise world-space positions across all major runtimes (C++, C#, Lua, and Haxe). This public link is valid for 7 days

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